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Advanced [show]


Adam Alby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt with thin black vertical stripes and tan pants. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Adam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Slave. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Adam Alby, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Alexandrite (500 gp). Jasper (80 gp). Eye agate (14 gp).


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Layabout, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is wracked by social anxiety; and to be a layabout again

Flaws: Fearful. Bonds: Attractive, Enemies, Job, Poor. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Drogo Graeme, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. He wears a top hat to cover his moderate length red hair. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Everard Clive, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Giant, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Mortician. His black hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Joker, Gifted. Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Don Lindsay, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He keeps his long black hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Pacifist, Fighting. Flaws: Disease. Bonds: In love. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Gilbert Lindsay, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 15 (+2)17 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs

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