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Advanced [show]


Adam Snape, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich eastern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Adam Snape, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries pickaxes. His red hair is braided into rings. He has gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: Adam was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adam took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted, Persistence. Bonds: Nature. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Adam Kendal, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Lapis lazuli (14 gp).


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His red hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Don was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Don Fawcett, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)5 (-3) 15 (+2)10 (+0)
Skills Intimidation +2, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). Old masterpiece painting (700 gp).


Social Check DCs


William Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother.

Ideals: Pacifist, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

William Quinton, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Gunter Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His silver hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Gunter Yardley, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Amethyst (120 gp). Smoky quartz (20 gp). Chalcedony (20 gp).


Social Check DCs

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