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NPC Generator

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Advanced [show]


Patrick Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear grey pants and tee shirts, and is pretty ugly. He wears his golden hair down. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Patrick Blyth, Male Human Barbarian 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1000 gp. Rhodochrosite (9 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy brown hair. This green eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Terse, Hedonist. Bonds: Adventurer, Job, Has a crush. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

John Benson, Male Human Barbarian 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Ernest Vance, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears bulky black painted plate armor. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Succubi in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Ernest Vance, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Small steel mirror. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Justin Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time and is in decent physical shape. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He has worked as a Glassblower like his mother before him.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Justin Bradley, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is cut short. He has gleaming, smiling violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and to be a shepherd again

Ideals: Artistic. Flaws: Shy. Bonds: Family, Job. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Trym Shirley, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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