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Advanced [show]


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a blue poncho over his likewise colored trousers and shirt, he is not a threatening figure. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Performer business at a young age. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Adventurer, Family. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Gunter Asheton, Male Human Adept 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 60 pp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Washington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Rolf was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Opinionated. Bonds: Rich, Family, Adventurer, Religious. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Washington, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Aldous Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears professional attire. With bright black hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Aldous was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Dyer again; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Aldous Westcott, Male Human Barbarian 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 100 gp. Chrysoprase (70 gp). Malachite (4 gp). Red-brown spinel (70 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His red hair is still thick. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Guy was raised in a hard working conservative environment. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.

Motivation: To settle down with his crush; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Trowbridge, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Blue quartz (15 gp). Red-brown spinel (80 gp). Zircon (50 gp). Jet (80 gp).


Social Check DCs


Reynard Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Reynard was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bather like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Extrovert, Logical, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Reynard Windsor, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 5 Acid flasks.


Social Check DCs

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