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NPC Generator

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Advanced [show]


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with blue pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Miles was born in the north. At a young age he loved to build and create. He has had some formal singing training, and achieved minor success. He was granted psionic powers by his dying sister.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Gifted, Persistence, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Miles Hadleigh, Male Human Warlock 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Black pearl (1100 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Red garnet (70 gp).


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of greatswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His eyes are gray and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Arnold Gracey, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his broad blue hat.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: American accent

Attributes [hide]

Wymar Fidget, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 5 (-3)14 (+2)
Skills Athletics +4, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Reynard Spalding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has golden hair. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Painter in town.

History: Born in the east to a Painter, Reynard learned a great deal about his mother's area of expertise. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Job, Adventurer. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Spalding, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Hunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black leather gloves, a black jacket, and tight pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Hunter was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Job, Nature. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Hunter Eastaughffe, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs

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