Gilbert Stanley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears blue leather gloves, a blue jacket, and tight pants. He is an epitome of beauty. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He now spends his time doing works of charity.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Bertram Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky tan painted plate armor. His auburn hair is cut short. His face is covered beneath a completely black helmet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bertram was born the youngest of three triplets. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.
Motivation: To end his boredom; and an old rival family wants him found
Ideals: Extrovert. Flaws: Disease, Mundane. Bonds: Family. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black pearl (1300 gp). Black pearl (1300 gp). 1 Average lock. 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork Musical instrument.
Percival Dalton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in brown turtlenecks beneath a yellow coat with black slacks. His skin is also unnaturally pale. He has styled his white hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small forest village. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gunter Norton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing colorful clothing, dressed as a Bounty Hunter. His skin is also unnaturally pale. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady green eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far southern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He is untrained/undisciplined, which makes him dangerous.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Enemies, Immigrant, Family. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 30 pp. Solid gold idol (800 gp). Silver comb with moonstones (500 gp). 2 Alchemist’s fire. 3 Thunderstones. 3 Smokesticks.
Justin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Military, Rich. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!