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Advanced [show]


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His white hair is unkempt and raggedy. His amber eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gerald's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Gerald Benson, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears red cloth garments or leather armor. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Debt. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Peter Denholm, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Tim Blyth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Bounty Hunter, but he got bored and became a Laborer. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Tim Blyth, Male Human Fighter 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 900 gp. Rhodochrosite (8 gp).


Social Check DCs


Frederick Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Frederick Whitby, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 18 (+4)13 (+1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His silver hair is knotted and matted. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Everard Remington, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics -1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 47000 sp.


Social Check DCs

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