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NPC Generator

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Advanced [show]


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white wide-brimmed hat and white clothes. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: Hunter was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Job, Mentor, In love. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Hunter Prescott, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky pastel painted plate armor. He sports a long white beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Assassin in town.

History: He was born a particularly ugly child, much to the horror of his parents. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

John Gresham, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is kept up in a ponytail inside a feathered hat. His amber eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Peter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Mason soon after.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and find a way to reverse the transformation of his sister

Ideals: Persistence. Bonds: Attractive, Job, Family. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Breeden, Male Human Warlock 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white armored body suit, with a simple grey line shooting up and back down, he is not a threatening figure. His blonde hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: Born to a Stableman, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To pay off his debts.

Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Hugh Winthrop, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 100 gp.


Social Check DCs


Roland Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Locksmith, who enjoyed hunting, Roland was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roland took refuge in the large cave and found the beat up bow and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insomniac, Hedonist. Bonds: Family, Nature. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Roland Shelly, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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