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NPC Generator

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Advanced [show]


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports blue clothing, slightly heavier than average wear. He has moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and he would like to get married and retire

Ideals: Logical. Flaws: Ugly, Impulsive, Secretive. Bonds: Guardian. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Lewis Barclay, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Banded agate (5 gp). Deep green spinel (120 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Anthony Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and very short. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Anderton, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. Amethyst (120 gp). Citrine (30 gp). Black pearl (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Charlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair, while still mostly red, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Barrister like his father before him.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Randal Charlton, Male Human Bard 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 65 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Aldous was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his singing dream.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Artistic. Bonds: Attractive, Family. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Cotton, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trey Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He carries a battered bastard sword and tarnished nunchaku as well. He sports a long auburn beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trey hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Enemies, Job. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Trey Winchester, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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