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Advanced [show]


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Shy, Depressed, Ugly. Bonds: Military. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Odo Brandon, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He carries a battered flail and tarnished spear as well. His chestnut hair is braided into rings. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Family, Military. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Geoffrey Hartford, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 800 gp. Emerald (1100 gp). Red spinel (80 gp). Deep blue spinel (400 gp).


Social Check DCs


Adelard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 7 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Adelard Dalton, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 800 gp.


Social Check DCs


Adam Kinsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large auburn tufts of hair around his ears. This amber eyed westerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Adam Kinsley, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. An abacus with copper, silver and gold markers (80 gp). Gold and topaz bottle stopper cork (500 gp). Sapphire pendant on gold chain (1100 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Alexandre Ramsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Painter. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Painter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Selfish, Racist. Bonds: Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Alexandre Ramsay, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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