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NPC Generator

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Advanced [show]


Cory York, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a white shirt with thin grey vertical stripes and white pants. His right leg appears badly burned and disfigured. His hair is black and curly. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Cory was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Shy. Bonds: Slave. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Cory York, Male Human Aristocrat 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish. Bonds: Nature, Guardian. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Tyndall, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 9 (-1)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Gerald Middleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His moppish white hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Mundane, Insomniac. Bonds: Family, Job. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Middleton, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: When he was but 8 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Insane. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Thomas Darlington, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports grey clothing, slightly heavier than average wear. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Gifted, Justice. Flaws: Disease, Racist. Bonds: Family. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Shane Hadlee, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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