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Advanced [show]


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy black suit, he is not a threatening figure. He wears his silver hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Adventurer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Hedonist, Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Drogo Wakefield, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean grey cloak covering his clean studded leather. His brown hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Trey Dalton, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the east.

Ideals: Professionalism, Justice, Entrepeneur. Bonds: Attractive. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Hamilton, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)19 (+4) 17 (+3)11 (+0)
Skills Deception +2, Nature +6
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 300 gp. 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Alexandre Clifton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Glassblower. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Blacksmith, but he got bored and became a Glassblower. He now mingles about in high society.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Alexandre Clifton, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)13 (+1) 6 (-2)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adam Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting green shirt and pants. His golden hair is cut short. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: Adam was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has never given up on his singing dream.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Artistic, Athletic. Flaws: Shy. Bonds: Attractive. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Adam Shelly, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. Zircon (70 gp). Coral (40 gp). Red-brown spinel (40 gp). Black star sapphire (400 gp).


Social Check DCs

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