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NPC Generator

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Advanced [show]


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. He keeps his blonde hair in a flapper bob. His eyes are a pleasant blue.

Personality: Calm and collected, he is a well trained Masseuse. Energy wise he seems alert and responsive.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has worked as a Masseuse like his mother before him.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Fighting, Professionalism. Bonds: Job, Rich, Adventurer. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Lance Huxley, Male Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Onyx (80 gp). Peridot (80 gp). Violet garnet (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jocelyn Brady, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, and he perpetually has his trident ready. He wears his auburn hair up. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Jocelyn Brady, Male Human Cleric 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)6 (-2)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Kody Reid, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Actor does. His blonde hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Actor for hire.

Motivation: Expand his business.

Flaws: Ugly, Impulsive. Bonds: Job, Guardian, Military. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Kody Reid, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 3 Antitoxin. 5 Acid flasks.


Social Check DCs


Aldous Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a violet suit. His brown hair is styled in orderly dreadlocks. His eyes are amber and catlike.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and money/treasure

Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Rich, Has a crush. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Aldous Nibley, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp.


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in blue turtlenecks beneath a brown coat with black slacks. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling amber eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Hunter Marley, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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