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NPC Generator

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Advanced [show]


William Everleigh, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Servant and found it very stressful. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Flaws: Mundane, Hedonist. Bonds: Mentor, Job, Family. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

William Everleigh, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Gomory Barton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. His silver hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Disease, Cynical. Bonds: Poor, Job. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Gomory Barton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 47000 sp.


Social Check DCs


Wymar Chester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Racist, Antagonistic. Bonds: Poor, Adventurer, Attractive. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Chester, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Gomory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a brown suit, grey shirt, and pastel tie. His brown hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is harsh and unforgiving.

History: Gomory was raised in a hard working conservative environment. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.

Motivation: Someone believes him a fraud; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Military, Enemies. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Gomory Brownrigg, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. A freak accident while working with his Sculptor father left him crippled. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Kyle Alby, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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