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NPC Generator

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Advanced [show]


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered tan stockings. His hair is white, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Impulsive, Insomniac. Bonds: Attractive, Rich. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Lance Mitchell, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 8 (-1)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet shirt with thin white vertical stripes and brown pants. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Dudley, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. Red-brown spinel (160 gp). Iolite (70 gp).


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports tan clothing, slightly heavier than average wear. He has styled his blonde hair well, parting it to the left. He has brown eyes and a tan hat with a blue feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Anthony Atterton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to cover his moderate length white hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Percival Roscoe, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Anselm Bing, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, red, dusty cloak. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Entrepeneur. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Anselm Bing, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. 1 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs

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