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NPC Generator

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Advanced [show]


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His black hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise violet.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Richard studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels threatened by others

Ideals: Impeccable, Gifted, Artistic. Flaws: Fearful. Bonds: Adventurer. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Yeardley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple white robe with brown stripes complete with hood. His skin is also unnaturally pale. He sports a long golden beard, and similarly colored long hair. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Sutherland, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Hugh Tenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple white robe with blue stripes complete with hood. His hair is golden and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Hedonist, Depressed. Bonds: Attractive, Military, Religious. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Tenley, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)8 (-1) 7 (-2)16 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His tied-back hair is black. He is baby faced.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Religious. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Frederick Norton, Male Human Warlock 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp. Blue star sapphire (1400 gp). Alexandrite (400 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf England, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His red hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and he is greedy

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Rolf England, Male Human Wizard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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