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Advanced [show]


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He typically wears pastel cloth garments or leather armor. He has done his best to style his red hair to look like a famous performer. His amber eyes peer out from beneath his wide-brimmed pastel hat.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Shoemaker again; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Military, Enemies, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Anselm Bradshaw, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Everard Branson, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


William Bradley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Glassblower

Voice: American accent

Attributes [hide]

William Bradley, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Amethyst (160 gp).


Social Check DCs


Hubert Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a wide-brimmed hat to hide his balding. His blue unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur, Fighting. Flaws: Disease, Racist. Bonds: Enemies. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Hubert Stafford, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Gomory Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is matted, messy, and big. His violet eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the east to a Guard, Gomory learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Racist, PTSD. Bonds: Job, Adventurer. Occupation: Guard

Voice: Whispers

Attributes [hide]

Gomory Law, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs

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