Shane Snowdon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Solid gold idol (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Full Plate. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Half-Plate.
Don Branson, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Priest, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants his loneliness to end; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Slave, Job, Has a crush. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hunter Garfield, Male Human [Permalink]
Personal [hide]
Description: This western man wears blue leather gloves, a blue jacket, and tight pants. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern.
Bonds: Poor, Immigrant, Job, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Iolite (80 gp). Amber (120 gp). Jade (120 gp).
Frederick Graham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. He sports a long brown beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Frederick was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.
Motivation: Wants a kiss; and he's in love
Ideals: Opinionated, Persistence. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 20000 cp. 1 Masterwork Common Melee.
Alex Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His brown hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Family, Military. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
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