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NPC Generator

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Advanced [show]


Peter Hamilton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a black and violet handkerchief worn on his right side, and is pretty ugly. He wears his hair in dreadlocks. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Enemies, Adventurer. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Peter Hamilton, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears skinny pants and wears a tan and blue robe with the hood down. His black hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Debt. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Guy Dalton, Male Human Wizard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 17 (+3)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Priest father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Depressed, Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Patrick Hackney, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40000 cp. Eye agate (15 gp). Jade (110 gp).


Social Check DCs


Thomas Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His black hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Military, Nature. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Thomas Alton, Male Human Barbarian 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Reynard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt with thin yellow vertical stripes and black pants, and sports empty pouches on his belt. His red hair is singed and shortened. He has several tiny opal earrings on each ear.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up falchion and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Eastaughffe, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Blue quartz (7 gp). Sard (70 gp). Sard (70 gp).


Social Check DCs

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