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Advanced [show]


Solomon Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large green mantle and cape that has been intricately interwoven into his black robe. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Solomon Hale, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)6 (-2) 15 (+2)18 (+4)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red spinel (70 gp). Onyx (60 gp). Black star sapphire (800 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His golden hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Shy, Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Wymar Stanton, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp.


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is portly but not overly obese. He wears a colorful flower in his chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised in a mountains tribe. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Cory Sharps, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)18 (+4) 9 (-1)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Aldous Stafford, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Aldous studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Stafford, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 4 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Roland Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His right hand appears badly burned and disfigured. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Roland Hayhurst, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Nature +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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