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NPC Generator

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Advanced [show]


Hugh Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Wedgwood, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Priest, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern

Ideals: Impeccable, Justice, Gifted. Bonds: Attractive, Job. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Kenley, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Alexandrite (1100 gp). Azurite (6 gp). Banded agate (6 gp). Sard (80 gp).


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear black pants and tee shirts. His silver hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Anselm Enfield, Male Human Sorcerer 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. A delicate silver chain set with a tourmaline (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is unkempt and raggedy. His amber eyes peer out from beneath his small black hat.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Norman Acton, Male Human Bard 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his chestnut hair in a flapper bob. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Robert was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Impeccable, Logical. Bonds: Enemies, Attractive, Adventurer. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Robert Churchill, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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