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NPC Generator

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Advanced [show]


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bald on top and has large black tufts of hair around his ears. He has blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Miles Hadleigh, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Climber’s kit. 1 Hourglass.


Social Check DCs


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears brown leather gloves, a brown jacket, and tight pants. His skin is also unnaturally pale. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Human supremacist, though he does not identify as such. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Racist, Hedonist, Disease, Insomniac. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Alexandre Winthrop, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Moonstone (70 gp). Black pearl (400 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Merchant, Geoffrey learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Disciplined, Extrovert. Bonds: Job, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Bradley, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Shane Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His top hat is riddled with cuts and holes. His eyes are brown and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shane was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Beggar.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Shane Clayton, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Engraver. He keeps his long red hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He has money and likes to spend it; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Ugly, Cynical, Antagonistic. Bonds: Job, Rich. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Harrington, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 50000 cp.


Social Check DCs

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