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NPC Generator

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Advanced [show]


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He is muscular with a powerful set of arms. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Charles Dayton, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Hematite (14 gp). Obsidian (14 gp).


Social Check DCs


Nicholas Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Antagonistic, PTSD, Depressed. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Nicholas Hale, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy. He has a dull look in his blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Map Maker business at a young age. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his brother; and wants his loneliness to end

Ideals: Athletic, Disciplined. Bonds: Family, Job, Adventurer, Has a crush. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Hackney, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 10 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: He was born in the south. His childhood dream was to be a Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Everard Pickering, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ernest Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish blonde hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Roofer, who enjoyed hunting, Ernest was taken on many hunting expeditions. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Disease. Bonds: Nature, Immigrant, Adventurer. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Heiser, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp.


Social Check DCs

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