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NPC Generator

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Advanced [show]


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish red hair is in a traditional bowl cut. He has hazel eyes and a black hat with a brown feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Has a crush, Immigrant, Military. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Hornsby, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 800 sp.


Social Check DCs


Hugh Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with pastel highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Hugh was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Hugh Roscoe, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +7, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 4000 sp.


Social Check DCs


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large tan mantle and cape that has been intricately interwoven into his brown robe, marred by beers. His red hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Don Skelton, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep.

Ideals: Gifted, Justice. Flaws: Insomniac. Bonds: Attractive. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Godfrey Marston, Male Human Expert 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alexandre Wesley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple grey robe with brown stripes complete with hood. His white hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Beggar, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Alexandre Wesley, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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