Gilbert Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy grey pantaloons and a green scarf. His brown hair is greasy and uncared for. His eyes are gray and beady.
Personality: Calm and collected, he is a well trained Baker. He believes the world needs to unite to get rid of drow once and for all.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Locksmith, but he got bored and became a Baker. Days after completing his studies, news broke out that his hometown was attacked by drow. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Arnold Watson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Lazy, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Alex Astley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is brown, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Dustin Huxley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. Dustin was born on a far southern plains where he grew up under the tutelage of his father, an expert Fletcher. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70 pp.
Trym Washington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large green mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his right hand. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable. Flaws: Secretive, Disease. Bonds: In love. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
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