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NPC Generator

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Advanced [show]


Roland Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow painted combat armor at almost all times. His red hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Artistic. Flaws: Ugly, Secretive. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Roland Winthrop, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Redfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Bowyer. He wears his silver hair up. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Mortician profession.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He's in love; and he's attracted to the pc

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Nature, Has a crush. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Nicholas Redfield, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his golden hair up in a very large beehive style do. His eyes are likewise brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Architect profession.

History: Norman was born in the north. At a young age he loved to build and create. A gifted student he started as a Architect, but he got bored and became a Armorer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Bonds: Job, Adventurer, Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Norman Ramsey, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. He has done his best to style his white hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Passionate. Flaws: Insomniac, Depressed. Bonds: Military, Rich, Attractive. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Thomas Chatham, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)5 (-3) 13 (+1)7 (-2)
Skills Nature +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Adventurer, Guardian. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Ernest Gracey, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 5 (-3)13 (+1)
Skills Medicine +0, Stealth +3
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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