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Advanced [show]


Lance Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his warhammer. His blonde hair is kept up in a ponytail inside a deerstalker hat. His skin is flawless and his green eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Lance Wesley, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. His green eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Locksmith, Clerebold learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He struck the Locksmith job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Clerebold Barclay, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Kody Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and blonde with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Assassin, who enjoyed hunting, Kody was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Bonds: Rich, Immigrant, Religious, Nature. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Kody Hackney, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. Zircon (40 gp). Chrysoberyl (120 gp). Banded agate (4 gp). Alexandrite (300 gp).


Social Check DCs


Richard Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of glaives on his belt, each one with a jet on the hilt. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Sutton, Male Human Bard 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Brown-green garnet (150 gp). Zircon (70 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is drawn into a tight pony tail with a clover scrunchie. His thin eyebrows rest above his beady amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he wants revenge against gnolls

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Gunter Beckwith, Male Human Ranger 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)6 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs

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