Hugh Vance, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His silver hair, when down, is lengthy. His blue eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Hugh was born in the east. At a young age he loved to build and create. In his 12th year, his parents were killed by a orcs raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Optimist, Entrepeneur, Persistence. Bonds: Rich, Enemies. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30 pp.
Charles Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is portly but not overly obese. His long chestnut hair reaches down to his waist. His eyes are likewise violet.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Persistence. Bonds: Slave, Adventurer, Family. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 30 pp.
William Morton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. With a patchy red beard and wild red hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: William was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and doesn't want to be a barber and was forced into it by his family
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (500 gp). Amber (50 gp). Jasper (40 gp). 1 Minor magic item.
Kody Clayden, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He is generally shirtless and showing off his tattooed chest. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. Kody was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 2000 sp.
John Westcott, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal writing training, and achieved minor success. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Gnoll, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Golden yellow topaz (600 gp). Zircon (80 gp).
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