Hubert Charlton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely yellow suit with white socks and a vest with buckled shoes. His golden hair has been sun bleached extensively. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Bonds: Guardian, Adventurer, Poor, Job. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 300 gp. Black pearl (200 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Frederick Bing, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His chestnut hair is cut short with large spiked bangs in the front. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Flaws: Hedonist. Bonds: Rich, Attractive, Mentor, Family. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: A necklace of small pink pearls (2000 gp).
Tim Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and he perpetually has his club ready. His tied-back hair is golden. His eyes are likewise amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Frederick Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of pickaxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frederick's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Odo Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear flannel. He keeps his blonde hair in a pixie cut. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Unemployed job and began his own company from there.
Motivation: His religion dominates his actions; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Job, Religious. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Azurite (9 gp). 1 Minor magic item.
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