Anselm Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears just a grey suit. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Rhodochrosite (11 gp).
Frederick Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his morningstar ready. His hair is cut close to his head. His fierce amber eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east to a Mercenary, Frederick learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He has worked as a Mercenary like his mother before him.
Motivation: To be a Butcher again; and sabotage a competitor
Ideals: Fighting, Passionate, Philantrophist. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Tim Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich western family. His childhood dream was to be a Bather, but he was a colossal failure. Recently the stress of being a Apothecary has made it difficult for him to sleep.
Motivation: He feels threatened by others.
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp.
Norman Hale, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in a clean black cloak covering his clean studded leather. He wears a small hat to hide his balding. His blue eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and expand his business
Flaws: Antagonistic. Bonds: Adventurer, Religious, Immigrant, Job. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (100 gp).
Dustin Gyula, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears a top hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.
History: Dustin was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is content; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
