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Advanced [show]


Peter Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Justice. Bonds: Immigrant, Attractive, Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Peter Stafford, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)7 (-2) 8 (-1)11 (+0)
Skills Investigation +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Cory Sutherland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright violet suits and hats. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful necromancer made him what he is. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Enemies. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Cory Sutherland, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Kyle Clifford, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. Red garnet (110 gp).


Social Check DCs


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His tied-back hair is chestnut. His thin eyebrows rest above his beady violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Opinionated, Optimist. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Wesley, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +6, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +0

Possessions: 300 gp.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with white highlights, and long black pants that bunch up around his shoes. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a red handlebar mustache and slicked back red hair. This green eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Antagonistic. Bonds: Adventurer, Military, Rich, Family. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Altham, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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