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NPC Generator

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Advanced [show]


Theobald Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears white leather gloves, a white jacket, and tight pants. He has golden hair. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small plains village. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and doesn't want to be a carter and was forced into it by his family

Flaws: Mundane. Bonds: Enemies, Family, Nature, Has a crush. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Theobald Tattersall, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Revenge; and he's attracted to the pc

Ideals: Impeccable. Bonds: Has a crush, Rich, Job, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Charles Beckwith, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Guy Beckwith, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is long and blonde with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Guy Beckwith, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Hampton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a brown and green robe with the hood down, marred by beers. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: When he was but 8 years old his parents immigrated from the east. A gifted student he started as a Server, but he got bored and became a Butcher. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a server again

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Peter Hampton, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep green spinel (130 gp). Golden yellow topaz (300 gp). Amber (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large white mantle and cape that has been intricately interwoven into his black robe. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Seamstress, but he got bored and became a Architect. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Diggory Merton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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