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Advanced [show]


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is thinning but still full. This blue eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a goblins raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and revenge

Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies, Family. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Trym Elton, Male Human Cleric 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 60000 cp.


Social Check DCs


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and wants a kiss

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Ansley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Eccentric and domineering, Raymond will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the east; and he is a bit of a kleptomaniac

Ideals: Extrovert, Persistence, Entrepeneur. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Raymond Nash, Male Human Barbarian 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 8 (-1)17 (+3)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Godfrey Bradford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. A freak accident while working with his Ruler father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is greedy

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Rich, Guardian. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Godfrey Bradford, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a black suit, green shirt, and tan tie. His white hair is cut jaggedly and amateurishly. He has gray eyes and a black hat with a green feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Crown-heir business at a young age. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He has achieved small success as a Crown-heir.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, Military. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

William Staurheim, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Lapis lazuli (10 gp). Aquamarine (1100 gp). Banded agate (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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