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Advanced [show]


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he has a crush on the local fisher

Flaws: Ugly, Insane, Shy. Bonds: Has a crush, Adventurer. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Solomon Graham, Male Human Expert 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 7 (-2)11 (+0)
Skills Arcana +4, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear black pants and tee shirts. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He got into the Spice Merchant business at a young age. After coming to the age of reason, Charles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Spice Merchant like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Charles Weld, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +0, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. His moppish white hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Odo Burton, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is typically in his Guard uniform. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Read, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky tan painted plate armor. He wears a small hat to cover his moderate length silver hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Hayhurst, Male Human Wizard 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 18 (+4)17 (+3)
Skills Arcana +6
Senses Passive Perception 14
Languages Common, Halfling, Orc, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1300 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (300 gp).


Social Check DCs

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