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NPC Generator

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Advanced [show]


Roland Kimberly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Military. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Roland Kimberly, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His long chestnut hair reaches down to his waist. His amber eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Joker, Philantrophist. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Balimaar Melancon, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gerald Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Landon, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Southey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a red and grey robe with the hood down. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: He was born in a small island village. A few years later when the east was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Opinionated, Gifted. Bonds: Immigrant, Nature, Adventurer. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Robert Southey, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 8 (-1)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Amethyst (150 gp).


Social Check DCs


Don Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. His brown hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Don was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Don Roscoe, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 sp. Chrysoprase (20 gp). 1 Half-Plate.


Social Check DCs

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