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NPC Generator

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Advanced [show]


Justin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His black hair is kept up in a ponytail inside a small hat. He has several tiny jet earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Justin has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Guard

Voice: Raspy

Attributes [hide]

Justin Gladstone, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Sardonyx (60 gp). Silver pearl (140 gp).


Social Check DCs


Bertram Snape, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green leather gloves, a green jacket, and tight pants. He has a red handlebar mustache and slicked back red hair. His eyes are hazel.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He became a Shipwright soon after.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, In love. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Bertram Snape, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Clayton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears skinny pants and wears a blue and pastel robe with the hood down. His auburn hair is lengthy. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: Hunter was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Shy. Bonds: Family, Nature, Has a crush. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Hunter Clayton, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Animal Handling +0, Stealth +1
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2500 sp. Fire opal pendant on a fine gold chain (900 gp). An abacus with copper, silver and gold markers (50 gp). Old masterpiece painting (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a miller and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

John Tewksbury, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 sp. Gold and topaz bottle stopper cork (300 gp). Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Patrick Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a white low-cut shirt, and a broad hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Enemies, Adventurer. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Patrick Allerton, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs

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