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NPC Generator

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Advanced [show]


Simon Yeardley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to settle down with his crush

Flaws: Depressed. Bonds: Military, Immigrant, Has a crush. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Simon Yeardley, Male Human Rogue 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1400 gp. Blue sapphire (1200 gp). Star rose quartz (20 gp). Star rose quartz (20 gp).


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His chestnut hair is lengthy. His eyes are a pleasant brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Miller, Bertram learned a great deal about his father's area of expertise. He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Weston, Male Human Aristocrat 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He has wavy golden hair. This violet eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Butcher and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Bertram Garrick, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Nicholas Huxley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Armorer, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Nature, Slave. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Nicholas Huxley, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Reynard Colton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered white stockings. He keeps his blonde hair in a pixie cut. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Reynard was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Courier job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Adventurer, Job, Nature. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Reynard Colton, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Citrine (30 gp).


Social Check DCs

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