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NPC Generator

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Advanced [show]


Ralf Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Ralf was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker, Persistence. Bonds: Immigrant. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Ralf Walcott, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey shirt with thin green vertical stripes and white pants. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Slave, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Jacobs, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel costume with the symbols of his god on his torso. His brown hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Arnold Kent, Male Human Cleric 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)13 (+1) 14 (+2)9 (-1)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1900 gp. Deep green spinel (150 gp). Carnelian (40 gp). Bloodstone (40 gp).


Social Check DCs


Kyle Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear black pants and tee shirts. He has moderate length auburn hair. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Rich, Mentor. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Kyle Cholmondeley, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist, Artistic. Occupation: Mayor

Voice: German accent

Attributes [hide]

Kody Barney, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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