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NPC Generator

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Advanced [show]


William Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his golden hair. His eyes are a pleasant hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Family, Religious. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Gerard Winterbourne, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Lance Upton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the ruined castle and found the beat up shield and armor he uses now. He has never given up on his poetry dream.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Nature, Enemies. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Lance Upton, Male Human Sorcerer 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Hartford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey pants and tee shirts. He wears his auburn hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Hartford, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 3 Acid flasks. 3 Thunderstones.


Social Check DCs


Gilbert Harlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large violet jacket. His blonde hair is braided into rings. He has a dull look in his amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Insomniac. Bonds: In love. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Gilbert Harlow, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs

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