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NPC Generator

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Advanced [show]


Kody Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Merchant, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Kody Hadley, Male Human Fighter 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)16 (+3) 9 (-1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Giant, Ignan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 sp. Silver ewer (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Stanford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His moppish black hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Hedonist, Shy. Bonds: Mentor, Adventurer. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Guy Stanford, Male Human Commoner 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)10 (+0) 12 (+1)6 (-2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears a wide-brimmed hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Sage in town.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To be a Roofer again; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Simon Graham, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Carnelian (70 gp).


Social Check DCs


Gilbert Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He wears his hair in dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Gilbert studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Gilbert Willoughby, Male Human Cleric 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His red hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Entrepeneur, Persistence. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Miles Wellington, Male Human Aristocrat 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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