Drogo Benson, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady violet eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: Gifted from a young age, Drogo studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 27000 sp. 1 Minor magic item.
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with brown pants. He is portly but not overly obese. He wears his brown hair up. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Flaws: Ugly, Sensitive. Bonds: Adventurer, Military, Family. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Everard Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered black stockings. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against drow; and he is currently in port desperately looking for someone to get him out
Ideals: Pacifist. Flaws: Sensitive. Bonds: Adventurer, Slave, Enemies. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 48000 sp.
Manfred Whitby, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. He has done his best to style his red hair to look like a famous performer. His hazel unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Disease, Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1000 sp.
Trey Churchill, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His red hair is thinning but still full. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Performer. He has worked as a Performer like his father before him.
Motivation: He wants revenge against illithids; and to be a bricklayer again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Military, Job, Enemies. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 cp. Moss agate (5 gp). White pearl (140 gp). Tiger eye turquoise (5 gp). 1 Climber’s kit. 1 Superior lock. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!
