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NPC Generator

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Advanced [show]


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky red painted plate armor. His brown hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Bather.

Motivation: He feels kind of lost in life; and regain custody of his daughter

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Job, Family. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Hugh Reid, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 7000 sp.


Social Check DCs


Geoffrey Crawford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Entrepeneur, Athletic, Philantrophist. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Crawford, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Acrobatics +0, History +6
Senses Passive Perception 13
Languages Common, Orc, Elven, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +6

Possessions: 34000 sp. Black pearl (200 gp). Deep blue spinel (200 gp). Fire opal (600 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His white hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Gerald Barton, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


John Skelton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His silver hair has been sun bleached extensively. His eyes are likewise violet. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Bather job and began his own company from there.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Rich, Family. Occupation: Bather

Voice: Timid voice

Attributes [hide]

John Skelton, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 7 (-2)12 (+1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Diggory Churchill, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his monstrous two handed axe. He is muscular with a powerful set of arms. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Guardian, Mentor, Religious. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Diggory Churchill, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs

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