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Advanced [show]


Charles Clapham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears white cloth garments or leather armor. He has a hunchback. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Rich, Nature. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Charles Clapham, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Norman Rutland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel broad hat and pastel clothes. With bright red hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is a Doppelganger in disguise. Norman was born on a far southern plains where he grew up under the tutelage of his father, an expert Weaver. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to get laid

Ideals: Extrovert. Bonds: Enemies, Adventurer, Immigrant, Has a crush. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Norman Rutland, Male Human Adept 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Chrysoprase (50 gp). Jade (100 gp). Iolite (50 gp). Iolite (50 gp). Jasper (50 gp). Brown-green garnet (100 gp). Alexandrite (300 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Remington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He comes from a rich southern family. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Pacifist. Bonds: Immigrant, Attractive, Rich. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Wymar Remington, Male Human Ranger 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His long white hair is drawn into a two foot long braid. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his sister; and he's in love

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Family, Has a crush. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Lance Compton, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 4 (-3)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair up. His eyes are likewise blue. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Religious. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Miles Astley, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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