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NPC Generator

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Advanced [show]


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Lewis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Terse, Mundane. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Lewis Shirley, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 24000 sp. 3 Alchemist’s fire. 4 Thunderstones. 3 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Ryley, Male Human Expert 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.


Social Check DCs


Everard Wentworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was born in the south. He worked as a nervous Barrister and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Everard Wentworth, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 400 gp.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and prefers to wear flannel. He has black hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer, Nature. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Diggory Hale, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Anselm Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is physically well-built. He sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 8 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Attractive, Enemies. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Anselm Sutton, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)18 (+4) 17 (+3)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Giant, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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