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Advanced [show]


Heward Barton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heward was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Rich, Has a crush. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Heward Barton, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Onyx (80 gp). Red spinel (100 gp).


Social Check DCs


Gilbert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He likes to wear ponchos typically of a light white in addition to tight pants. He has a hunchback. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Performer, Gilbert learned a great deal about his mother's area of expertise. His childhood dream was to be a Miller, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Religious. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Gilbert Wedgwood, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 17 (+3)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Azurite (12 gp).


Social Check DCs


Diggory Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a moderate pudge and is not very fit. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Attractive, Enemies, Rich, Military, Slave. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Diggory Kensley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 18 (+4)7 (-2)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Iolite (70 gp). Chalcedony (70 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Stableman does. He keeps his white hair in a flapper bob. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality.

Flaws: Disease, Hedonist. Bonds: Job, Attractive, Adventurer. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Gracey, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears yellow leather gloves, a yellow jacket, and tight pants. He wears a colorful flower in his black hair. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Robert was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Logical, Persistence. Flaws: Disease. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Woods, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Aquamarine (1600 gp). Chrysoberyl (150 gp).


Social Check DCs

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