Hugh Bristol, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a green tunic with black highlights, and long red pants that bunch up around his shoes. He wears a Stetson hat to hide his balding. He has a dull look in his violet eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: Hugh was raised in a hard working conservative environment. His childhood dream was to be a Bellfounder, but he was a colossal failure. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Shy, Secretive, Antagonistic. Bonds: Job. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Don Payton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He very much looks the part of a Bowyer. His hair is short and black. His violet eyes dart from person to person.
Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of drow once and for all.
History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and someone believes him a fraud
Ideals: Artistic. Flaws: Insane. Bonds: Job, Enemies, Mentor. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Sard (50 gp).
Lance Ashley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Addict, Depressed. Bonds: Poor. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Sapphire pendant on gold chain (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Drogo Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and red with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His fierce blue eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice. Flaws: Depressed. Bonds: Immigrant. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Diggory Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a pastel coat with brown slacks. He wears a Stetson hat to cover his moderate length white hair. His thin eyebrows rest above his beady amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Diggory studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!