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NPC Generator

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Advanced [show]


Charles Astley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich southern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Ugly. Bonds: Rich, Adventurer, In love, Slave. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Charles Astley, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)18 (+4) 7 (-2)14 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Ignan, Abyssal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 2 Smokesticks. 1 Antitoxin.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a violet top hat and violet clothes. His hair is chestnut and curly. He has green eyes and a violet hat with a green feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Armorer soon after.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Bertram Hadlee, Male Human Aristocrat 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey pants and tee shirts. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Kelsey, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 11 (+0)7 (-2)
Skills Performance +1, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp. Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Percival Alby, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. Azurite (12 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Cory Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Cory Milton, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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