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Advanced [show]


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He is physically well-built. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trym was raised in a hard working conservative environment. One day when Trym was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his father started working long hours to provde for them. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Optimist. Flaws: PTSD. Bonds: Job, Military, Family. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Trym Clare, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His red hair is long and unkept. He has a dull look in his amber eyes.

Personality: He dislikes all the random violence that takes place in the east. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Henry Carlton, Male Human Commoner 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: This man loves music and to teach people music more than just about anything. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Artistic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Ernest Ashton, Male Human Barbarian 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Webley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trym was born in the west. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and he has a crush on the local miller

Ideals: Persistence. Flaws: Ugly, Insane, Selfish. Bonds: Poor, Has a crush. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Webley, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). Solid gold idol (700 gp).


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, blue cloak, marred by beers. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the north. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Military. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Hale, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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