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NPC Generator

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Advanced [show]


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Fisher soon after.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Persistence. Bonds: Immigrant, Job, Military. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Bradley, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a well pressed and immaculate suit (or dress). He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Manfred Shelley, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky yellow painted plate armor. He wears his chestnut hair down. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Thomas Enfield, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has a long brown beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Butcher, but he got bored and became a Healer. He now owns his own business.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Emotional. Bonds: Job, Family. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Robert Wellington, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Fiery yellow corundum (800 gp). Rich purple corundum (800 gp).


Social Check DCs


Simon Northcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His hair is golden and curly. He has several tiny ruby earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Simon Northcott, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs

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