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Advanced [show]


Randal Home, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blonde hair, when down, is lengthy. This violet eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Cynical, Racist. Bonds: Family, Military. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Randal Home, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright black suits and hats. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Guy Wesley, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp. Azurite (6 gp).


Social Check DCs


Drogo Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has a black handlebar mustache and slicked back black hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Drogo was born in the south. At a young age he loved to build and create. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Drogo Oakes, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Kendal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He wears his blonde hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Emotional, Lazy. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Lance Kendal, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His white hair is knotted and matted. His eyes are gray and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Stableman, Robert learned a great deal about his mother's area of expertise. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Stableman.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Robert Middleton, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 200 gp. Silver pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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